Rockstar said it will decide over the next few days whether to do so. Rockstar and its parent company, Take-Two Interactive Software Inc., have six weeks to appeal. "When you ban a game, you're putting a limit on what sort of creative choices people can make."īut Cooke insisted that the game would "involve a range of unjustifiable harm risks to both adults and minors." "People think of video games as a kids' medium but the fans are so diverse and the games are diverse," he said. He called the BBFC's decision a form of censorship because the public would never get to decide for itself. Rockstar spokesman Rodney Walker said "Manhunt 2" was meant to be a horror game, something akin to gory films like "Saw." In a statement, BBFC director David Cooke said the board was unable to approve the game because it was "distinguishable from recent high-end video games by its unremitting bleakness and callousness of tone in an overall game context which constantly encourages visceral killing with exceptionally little alleviation or distancing." The British Board of Film Classification last banned a game in 1997, when it barred the sale of "Carmageddon," in which players rack up points by driving vehicles over pedestrians. It includes special death moves players can perform by moving the Wii's wireless, motion-sensitive controller at just the right moment. ![]() Players of "Manhunt 2" assume the role of an escaped mental institution patient who goes on a killing spree as he fights his way to freedom. Rockstar Games' "Manhunt 2" was scheduled for a July 10 release on Nintendo Co.'s Wii and Sony Corp's PlayStation 2 consoles. An upcoming video game from the maker of the "Grand Theft Auto" series came under fire Tuesday in the United States and Britain, where the government's ratings board banned sales for what it called an "unremitting bleakness and callousness of tone."
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